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dc.contributor.authorOgonowska, Agnieszkapl_PL
dc.date.accessioned2019-10-01T15:00:05Z
dc.date.available2019-10-01T15:00:05Z
dc.date.issued2004
dc.identifier.citationAnnales Academiae Paedagogicae Cracoviensis. 20, Studia Historicolitteraria 4 (2004), s. [229]-240pl_PL
dc.identifier.urihttp://hdl.handle.net/11716/6045
dc.description.abstractThe author focuses on the problem of intertextuality considered in the context of iconic texts. A considerable emphasis is put on the analysis of ways of comprehending the relations between texts and typology of those relations using the example of a film, video clip or commercial. The issue of auto-subject as a peculiar type of intertextuality and communication games with the recipient are devoted special attention to in the article. What constitute the framework of all analysed problems are the changes in the contemporary culture, including the audiovisual landscape in its broad perspective.en_EN
dc.language.isoplpl_PL
dc.titleGry intertekstualne na tekście filmowym : opis mechanizmówpl_PL
dc.title.alternativeIntertexfual games in film text : description of mechanismsen_EN
dc.typeArticlepl_PL


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